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While I do generally agree with what you've written, I do want to take issue with point (1). Rust is actually intended to guarantee multi-threaded memory safety in safe code. Period. If you can get it to behave otherwise, it's a bug in Rust.


True. What I really meant is that safe code can interact with unsafe code, and thus cannot guarantee everything working correctly. Of course, this is bug with unsafe code, my bad.




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