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Note that "Keen Dreams" is the game sometimes called "Commander Keen 3.5" or "The Lost Episode"; unlike episodes 1-3 and 4-6 which were made by ID for sale by Apogee, Keen Dreams was (I think) the last game ID made to fulfill their contractual obligations with SoftDisk. It's interesting in a number of ways - the engine and art is very clearly halfway between the first and second Keen trilogies, it's the only game where Keen doesn't have his iconic pogo-stick or his Neuralizer Ray gun.


It looks like Crystal Caves.

ID and Apogee stole many hours of my childhood


Crystal Caves... there's a blast from the past. And Wizball - that game was like smack for kids.


Oh man the memories. Games are just too complicated these days.

http://en.wikipedia.org/wiki/Crystal_Caves

"On October 24, 2005, 3D Realms (formerly Apogee) released a maintenance patch to fix a bug in the game which set the player's computer's clock backwards 100 years after playing on Windows XP." lol.


PC games are perhaps too complicated, but from what I have seen of my son's gaming tastes, they have simply moved to the tablet and mobile devices.


Secret Agent, anyone? I still love that game. In fact, all the old Apogee games had a sense of mystery and discovery that's sorely missing in modern titles. (Or is it nostalgia?) I remember playing through so many shareware titles and salivating at the new goodies that the nag screen promised from the remaining two episodes!

By the way, Apogee has released a lot of their old titles for free. You can find them at 3drealms.com, in the Downloads section.




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