It sounds to me like you would be able to use the trackpad regions as either "joysticks" or "trackpads" which means for an RTS game you would be no worse off than using a trackpad over a mouse. Other games might be better using them as joysticks where the input re-centers if you lift up from the control surface. Seems like a pretty big improvement over traditional controllers without any significant downsides.
> which means for an RTS game you would be no worse off than using a trackpad over a mouse.
Just about anyone who plays RTSs would agree that trackpads are completely unacceptable for input. For a game like SC2, you might as well not even play, because you would be lose so badly at against anyone at a similar skill level.
I figure they're trying to be optimistc about it... it might not measure up to a mouse, of course, but either way it's a huge improvement. This device will get you from "this is completely unplayable" to "hey I can get through the single-player campaign and maybe do some co-op comp-stomping with my buds"
I agree, though I think a thumb trackpad probably gives you a little more precision than a regular trackpad. That might be the difference between unplayable and barely playable. I guess you might be able to play against someone a league below you or something, which might not be too bad if you just want to relax for a bit.
Hotkeys are pretty important for RTSes too (at least SC2). I will definitely try this out for ergonomics reasons but I don't know if they'll have enough hotkeys to make it playable at a reasonable level. But maybe if buttons are context sensitive or something it could work out.