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(It’s pretty great to get a subscription from people that don’t even play, so expect more people to design games were they will clearly KILL your characters if you stop paying. Not good for players, but it’s on the list as it’s a monetization method.)

I sort of disagree. I am getting occasional emails from CCP about how they still have my EVE Online character from 2005 and how awesome it would be to re-sub. I feel it's more likely to get people to spend more money versus "kidnapping" their characters. In EVE's case, though, I am pretty sure their policy was to delete characters 3 months after you cancelled your account, but they seem to not actually enforce this.

I would like to see some sort of figures to give weight to either side of the argument.



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