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Unsloth Studio (unsloth.ai)
344 points by brainless 23 hours ago | hide | past | favorite | 65 comments
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I noticed the training part, that was interesting for my use case. Unfortunately it's said 'on NVIDIA'.

Is there an alternative, tutorial, or project you'd recommend that would help me do supervised fine tuning (SFT) with the metal stack / macOS?


> Mac: Like CPU - Chat only works for now. MLX training coming very soon

Use that mac to rent Nvidia gpus

lol.

What is unsloths business/income? They seem to be publishing lot of stuff for free, with no clear product to back them?

Hey! Our primary objective for now is to provide the open source community with cool and useful tooling - we found closed source to be much more popular because of better tooling!

We have much much in the pipeline!!


Thanks! How do you earn or keep yourself afloat? I really like what you guys are doing. And similar orgs. I am personally doing the same, full-time. But I am worried when I will run out of personal savings.

Daniel is a very impressive guy. Well within the realm of “fund the people not the idea” that YC seems to do. Got a few bucks from them and probably earning from collaborations etc. Odds of them not figuring out a business model seem slim.

https://www.ycombinator.com/companies/unsloth-ai


You didn't answer the parent question.

They don't owe anyone an answer.

that doesnt sound reassuring?

With a team size of eight (!) I think they are not exactly bleeding money

Congrats to team. Busy build a dataset for training so will def test it out

Unsloth is the real thing. Highly recommended for those running their own AI engines and that want to get the most out of them.

Apache license. Can’t wait to try it out at work! LMStudio’s proprietary license makes getting permission hard.

Some of it is Apache

Some of unsloth studio’s code is Apache? Or some of lmstudio is?

From the README at https://github.com/unslothai/unsloth: "Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under AGPL-3.0."

Good to know. AGPL is fine at my workplace too, whereas the custom LMStudio license has been in review since mid January with no ETA in sight.

What do you mean by custom LMStudio license? Your employer requires reviews of proprietary EULAs or do you try to get a custom licensing deal from LMStudio?

Tried to build from source on MacOS, but got this error:

  (base)   unsloth git:(main) unsloth studio setup
  ╔══════════════════════════════════════╗
  ║     Unsloth Studio Setup Script      ║
  ╚══════════════════════════════════════╝ 
   Node v25.8.1 and npm 11.11.0 already meet requirements. Skipping nvm install.
   Node v25.8.1 | npm 11.11.0
   npm run build failed (exit code 2):

  > unsloth-theme@0.0.0 build
  > tsc -b && vite build

  src/features/chat/shared-composer.tsx(366,17): error TS6133: 'status' is declared but its value is never read.

Hey will check ASAP and fix - sorry about that

Does it use gpu support on mac? At least when running setup, it said cpu only.

I hope you will support AMD. This looks Nice but I went the complicated route with AMD GPUs.

Installing with pip on macOS is just not an acceptable option. It'll mess up your system just like npm or gem.

This needs to go on homebrew or be a zip file with an app for manual download.


Agree with you, a slightly more maintainable way to use it now is with "uv" or mise. i've used `uv tool install unsloth` for this one.

Yep - uv is a better fit - and you get parallel downloads as well

It's not just uv, it also will drop an nvm install in your home directory :(

Hey we're still working on making installation much better - appreciate the feedback!

We come from Python land mainly so packaging and distribution is all very new to us - homebrew will definitely be next!


I recommend installing uv first, then you can install any Python code you want inside a virtual environment to keep it isolated from the rest of the system.

Yep uv pip install unsloth works as well - we probably should have just made that the default - in fact Unsloth makes its own venv using UV if you have it dynamically

I think the website should probably mention those installation preset in unsloth pyproject.toml though. The website instruct you to install dependencies separately. But it turns out there are dedicated preset that install specific rocm/cuda/xpu version in the project.

or `uv tool install unsloth` for a safe 'global' installation

Uv helps you up though. Use a pyproject.toml and uv sync. Everything will be put into the venv only, nothing spread across the whole system.

The pyproject.toml can even handles build env for you, so you no longer need a setup.sh that installs 10 tool in specific order with specific flag to produce working environment. A single uv sync, and the job is done.

Plus the result is reproducible, so if this time uv sync work, then it also work next time.

Highly recommend if you are still on pip.

Note: Take a example that I used to install unsloth with rocm setup that based on unreleased git version dependencies and graphic card specific build flag, all of them can be handled with one command 'uv sync'. This will require a big pile of shell script if doing another way. https://github.com/unslothai/unsloth/issues/4280#issuecommen...



I know the whole package system across most languages is a dumpster fire but for Python, uv solves a lot of problems.

uv init

uv add unsloth

uv run main.py % or whatever


Yep UV is fantastic - should have just that default!

Ah yes, came to say something similar, Python dependencies are an absolute nightmare, even with uv it feels like there's always a battle to make other peoples Python apps install.

Update: It looks like it doesn't work with the current Python version, you might have to downgrade to Python 3.13 (however even then I still get `error: unexpected argument '--torch-backend' found`)


On my linux systems I use venv to not affect system packages, is that not an option for this situation?

Agreed, feels like a vibe-coded frontend based on already given backend features.

Also, never saw any Unsloth related software in production to this day. Feels strongly like a non-essential tool for hobby LLM wizards.


You would be surprised - we're the 4th largest independent distributor of LLMs in the world - and nearly every Fortune 500 company has utilized either our RL fine-tuning package or used our quants and models - we for example collab directly with large labs to release models with bug fixes.

Unsloth is providing the best and most reliable libraries for finetuning LLMs. We've used it for production use-cases where I work, definitely solid.

Glad it was helpful!

Even a brief reading of their site would have spared you this embarrassment.

Will check back when there's AMD support.

FYI, if any devs are around, the privacy policy still links to the gitbook.

Oh will check and fix - thanks

The GUI for the fine tuning looks interesting. Hopefully this leads to a lot of new custom models

Thank you! We're still iterating on it so any suggestions are welcome!

Excited to use this been using unsloth models for the past couple years

Thank you for your continued support - we have much more planned for it!

This looks really cool. Any chance you'll support pretraining runs as well?

Nice! Is there something planned to run the finetuning via hf jobs or runpod?

wish there were an option to disable the annoying startup messages with emojis when using the library.

Can Unsloth Studio use already downloaded models?

IDK how it did but it detected my LM studio downloaded models I have on a spinning drive (they're not in the default location).

Who's the intended user for this?

Is it like, for AI hobbyists? I.e. I have a 4090 at home and want to fine-tune models?

Is it a competitor to LMStudio?


You would be surprised! Nearly every Fortune 500 company has utilized either our RL fine-tuning package or used our quants and models - the UI was primarily a culmination of pain points folks had when doing either training or inference!

We're complimentary to LM Studio - they have a great tool as well!


I don’t know why this is being downvoted. Danielhanchen is legit, and unsloth was early to the fine-tuning on a budget party.

Haha no worries at all :)

you just answered your own question, "AI hobbyists who has 4090 at home". And they are pretty much targeted user of Unsloth since the start.

Actually the opposite haha- more than 50% of our audience comes from large organizations eg Meta, NASA, the UN, Walmart, Spotify, AWS, Google, and the list goes on!

From the homepage looks like it: “Training: Works on NVIDIA GPUs: RTX 30, 40, 50, Blackwell, DGX Spark/Station etc.”

I am unaware lm studio is being used for fine tuning. I believe it only does inference.

Happy to see unsloth making it even easier for people like me to get going with fine tuning. Not that I am unable to I'm just lazy.

Fine tuning with a UI is definitely targeted towards hobbyists. Sadly I'll have to wait for AMD ROCm support.


Thanks! We do have normal AMD support for Unsloth but yes the UI doesn't support it just yet! Will keep you posted!



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