The problem of Visa/Mastercard blocking Steam is not the loss of revenue per se, but a potential viable alternative could capture this niche market and use it as a base to displace them entirely. To buy games, we have to set up GamerPay, then why not use it for the next online shopping?
In China, where more than two competitors exist, many are willing to subsidize their customers just to have their service used.
In China, where more than two competitors exist, many are willing to subsidize their customers just to have their service used.