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I agree with you.

For me Rust was amazing for writing things like concurrency code. But it slowed me down significantly in tasks I would do in, say, C# or even C++. It feels like the perfect language for game engines, compilers, low-level libraries... but I wasn't too happy writing more complex game code in it using Bevy.

And you make a good point, it's the same for OOP, which is amazing for e.g. writing plugins but when shoehorned into things it's not good at, it also kills my joy.



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