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stelonix
on Dec 25, 2024
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CRT Simulation in a GPU Shader, Looks Better Than ...
Tried on my simple 60Hz PC screen and also on my phone with OLED screen and sadly, it's just a flickering image. Will try later this week on my friends' retrogaming setup. Looks promising
BlurBusters
on Dec 27, 2024
[–]
You need a large native:simulated Hz ratio. I recommend at least 4. Which means 240Hz to simulate a 60Hz better.
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