Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I tried Microsoft's cloud gaming service to play some games on my Mac without having to buy a gaming PC. I had some lag issues, which I assume will get better with time, and also could have been due to some local network issues that my ISP fixed several months after I dropped the service. I know it can be a decent experience, as I had OnLive back when that was a thing and it worked pretty well a decade earlier.

Ultimately my issue was the lack of ownership, and much like with video streaming services, the seemingly random licensing agreements. Due to the lag, GTA V was one of the only games that I could play decently well. I had it years ago for PS4, but never finished it, so figured I'd jump back in. One week into playing, sorry, the game is gone, it might come back later. I find this unacceptable. For long games, or games I love and want to come back to again and again, I'm not willing to put up with that nonsense. I cancelled the service the same day that happened.

I've mostly been playing the Switch over the last 2 years due to Breath of the Wild and Tears of the Kingdom, but have about a dozen games. All of them were bought with physical media. I can trust the physical media will stick around, because I control it. When Nintendo shuts down an old eShop, people's favorite games could die with the hardware they happen to have it installed on. Those 2 Zelda games ended up ranking #1 and #2 as my favorite games of all time. I figure I will be able to buy a Switch in some form for a long time, but who knows how long they'll keep the servers up to download a new copy for a new (or new to me) console. If I was playing Zelda on a streaming service and had the rug pulled out from under me 200 hours in... nothing about that is good. The possibility of that would make me not want to start playing in the first place.

I don't like the trend away from physical media. As the article suggests, using game size, due to ever increasing realism, doesn't seem like it's going to be a great pitch for why it needs to go away. When we can fit 1TB on a microSD card, it seems like physical media can and should still exist, maybe just not on optical media. I also typically like playing single player games, so there is no practical reason to connect to the internet. With portable systems, like the Switch, internet requirements become a problem.



Fundamentally, I agree with you. I pay a premium to game on PC because I care about digital persistence and refuse to accept a world where Sony/Microsoft/Nintendo ultimately draw the line on my usage of their software. That being said, I would comfortably wager that the majority of console owners aren't concerned with whether they will be able to play Star Wars: Outlaws and Far Cry 6 in 2035. Most of them aren't even thinking as far ahead as next month, if Game Pass and Playstation+ subscriptions are anything to go off of. Hell, the PS5 Pro just got announced with no disc drive - the Xbox Series S has shipped without physical media for years now. Millions of console gamers have accepted their fate as digital-only households, for better or worse.

Betting on the frugality and apathy of console owners is an incredibly smart bet on Microsoft's behalf, and I say that as someone that considers the Xbox a failed product. Microsoft spent the past 10 years trying to promote a vertical integration of Windows and Xbox services, something which almost nobody cares about. Betting against next-gen demand for new console hardware is a move that only seems smarter as the economy gets worse.


I’d be curious to know what percentage of PS5 Pro buyers end up installing an optical drive. I would assume the Pro buyers are less price sensitive and more demanding customers, who would be more likely to opt for the drive, even if they need to install it themselves.

Frankly, I think it’s insane they can release something called the “Pro” with fewer features than a version of the normal console.

It’s clear the consoles are pushing to remove physical media (at least Microsoft and Sony). But I don’t think we should pretend for a second it’s anything more than a way to increase profits. A digital only console effectively kills the second hand market. Like you said, I don’t think these people are thinking ahead, and they just take what they can afford. Sony can price the optical drive version at a premium and put up additional barrier, then report how customers prefer the digital only version, when the price is all they like.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: