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I kinda feel we both read two different blog posts here?

What I took from this was:

1) Choose contests with well defined judging criteria, not subjective or popularity contests. Ideally ones where there are specific weightings for requirements and where some of the heaviest weightings are both a) things that'll be overlooked by a lot of entrants, and b) things you're personally very good at. (in this case video content and production)

2) Choose contests where there are sufficient prizes that it's worthwhile entering even if you don't win first place.

3) Choose contests where you are allowed multiple entries, and allowed to win multiple prizes.

This is all backed up with some javascript, webscraping, AI, and math - presumably to meet all the judging criteria and improve their chances of winning the HN front page contest. My suspicious is that this is what most of that validation you're skeptical about was for - not a beautiful vase, but a checkbox ticking exercise in ranking on HN.

Then don't bust a gut trying to produce the best possible entry, just use your subject matter expertise (in this case video content production) to produce "good enough" entries that are above the level that most of the public can create but without striving to surpass Ridley Scott or Quentin Tarantino levels of production.

Don't "make 1000 vases" to practice contest entry and enter 10 contests a day. Instead carefully choose only the contests who's requirements include something important that you've already "made 1000 vases" for (like, whatever you do as a day job) and only bother entering those.



To be fair, the criterias to decide on joining a contest were presumably developed by joining contests. At least, that's how I interpreted his ramblings through code and so on. I am more skeptical towards contests showing you the submitted jobs. Surely that is less frequent and an error (e.g. if a submission looks like copied, you'd assume it was but having shown these was on you as organizer)




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