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Just sandbox mode for now.

The rivers don't meander in the way that real rivers do- real rivers meander because of differences in flow velocity across the width of the river, but the simulation doesn't run at that sort of resolution. If it did, the area covered would be far smaller.



You could totally cheat the river physics. The game would look better and nobody would know.


It needn't even be that much of a cheat! There are empirically validated equations that can '1-dimensionally' model river meander evolution.

https://www.osti.gov/servlets/purl/1018448

https://agupubs.onlinelibrary.wiley.com/doi/pdfdirect/10.102...


I'd never heard of the OSTI before. Interesting.




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