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What this kid say in the first minute is really true. I was craving to make video games when I was a kid, if there was a book about creating video games, I would buy it. I tried everything, my parents didn't really know how to help me...

I ended up choosing flash, it was back in 2002 and started to learn action script (which was very basic then). Made a lot of crappy games, but got bored by the limitations of the software.

Now, years after, I still really want to make a game, but I'm in the wrong major, I'm trying to get into directX but It's really too difficult for me... I don't even know where to start.



As someone who has written a game (To The Stars 3D on iPhone) and as someone who has gone through many different routes, I would suggest taking a look at Unity3D. They have a free version and they really take a large portion of the pain out of creating a game on basically any platform.


I just found out about it today. But I've been willing to try the CryEngine 3 SDK for a long time...


If you have a Flash/ActionScript background, I recommend checking out Ansca Mobile's Corona. It's a (commercial with free trial) Lua programming environment (including device simulator and Lua debugger) that can generate iOS and Android apps.

Corona's media and physics libraries are a great match for 2D games. Other types of apps would be more difficult.

I have no vested interest in Corona; as an ex-Flash guy, I just think it's really cool!

http://www.anscamobile.com/corona/


And an open source alternative I just discovered here on HN a week or so ago is Moai: http://getmoai.com Also Lua, also with media & physics libraries.


Very cool! Thanks!




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