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Yeah, I think this is the secret. For me, I sort of bounce off things if they're too procedurally generated, since the tech isn't there to not make things seem too samey after a while.

I like discovering my own stories, but I want those stories to be how I fought off a dragon to save a town, not how I went into a dungeon for no reason whatsoever and came out with some more treasure and otherwise made no impact on the world.



Absolutely, but like, how cool would it be for a bot to be generating you new quests with an awareness of the full world state and everything you've already accomplished in the game thus far, plus seeding in bits and pieces that will tie into an overall arc?

I could imagine that potentially being extremely immersive, and doing it for a pure text-based interface would be a great first step on eventually doing it for a 3D open world game.




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