I’m no artist but making games seems fun so I’ve been dabbling. I make vector art, and write scripts to make raster animations at low resolution. This isn’t terribly different than how some of the more beloved 16 bit styles were made. I just haven’t moved into 3D modeling (and I’m also a bad artist).
Not everything has to be intricately hand drawn to look good, and even elicit nostalgia.
Not everything has to be intricately hand drawn to look good, and even elicit nostalgia.