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I’m no artist but making games seems fun so I’ve been dabbling. I make vector art, and write scripts to make raster animations at low resolution. This isn’t terribly different than how some of the more beloved 16 bit styles were made. I just haven’t moved into 3D modeling (and I’m also a bad artist).

Not everything has to be intricately hand drawn to look good, and even elicit nostalgia.



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