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Isn't that similar to golang's (now deprecated) stable HEAD philosophy? On larger projects with tons of human resources that works out OK, but for a smaller team wouldn't living on the bleeding edge & dealing with every issue be a ton of work?


The only times I've ever run into issues updating dependencies (other than across major version upgrades of deeply-integrated deps) is when people have put it off for months or more.

Most updates aren't breaking. The overwhelming majority of updates that are breaking are trivially discovered and fixed with one or two tweaks. Almost all the rest can be fixed with a single search/replace.

Being eight minor versions (or two major versions) behind and having to find and fix all of these at once is when people land themselves into trouble.


It’s not, really. Getting there from a long listed of pinned deps can be hard, but staying there is easy

If you update regularly and have decent tests, it’s easy to find and isolate the problem. And if it’s more than you can fix that day, pin it for now and try again later.




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