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I think you are factually correct and pointing out an over-reach by the EFF regarding the framing of the subject. The EFF likes to narrow an argument down to the point where they can safely ignore individual caveats, preferring to portray things as "universal rights" issues on the larger level. It's their tactic, from what I've noticed over the years.

I've had reasonable results using the headphone output on both iPhone and iPad with music-creation specific programs intended to create quality / usable output (e.g. Figure & GarageBand). The switch to this iPhone7 setup is bad for me because I have purchased several portable devices that use a dongle - well, now a chain of dongles - to allow me to use them with the device. As in, with my Akai LPK25, I use a USB cable to the Camera Connector, and then an adapter to Lightning, then into an iPhone. Then I use a pair of headphones to listen directly to what's going on. In the iPhone7 setup, now I need Bluetooth headphones if I intend to use one of my hardware devices, at least in theory. It leaves a bad taste in my mouth, both because I don't trust the latency / connectivity until I try it, and second, I don't feel like shelling out $$ for Bluetooth headphones that may or may not be to my studio-type work.

This isn't a grand conspiracy of DRM or Apple or the Music Industry in that regard, it just looks like more of a cash grab of the 'because we can' type nature, which I don't believe should be all that surprising.



>I use a USB cable to the Camera Connector, and then an adapter to Lightning, then into an iPhone.

This is also what I always do with my external DAC. I don't see how currently this will be prevented, if that's what you're suggesting.


No, I don't think it'll be prevented, but I wasn't using an exterior DAC in my scenario. I've got one or two of those (e.g. Line6 something a rather) but what I mean is using the iPhone's internal processing. Use hardware to trigger (via Lightning port) and listen with headphones (via headphone port). That scenario, which is one I use frequently, doesn't work in the new platform shown.

All the other DAC-type stuff should still work provided the iOS / Apple platform will support them (don't see why not). I've just been reluctant to purchase iDevice specific audio cards, so to speak, preferring the USB standard because I use a PC primarily.




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