Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

This is huge for many of us working with WebRTC for video (or audio), because the only way for Safari users to have the same experience as other browsers was through a plugin.

By closing this gap, you can have the same experience for 99% of desktop users. iOS will stil require a native app (I really, really, really hope they will implement it there next).

The use case I'm working with is embedding video as part of live support for retail, and we're looking at doing more than that.

Why does it matter: my personal belief is that WebRTC might be an important enabling technology for VR or AR-based shopping experiences (We actually applied to Y Combinator with that, but got rejected).



Sweet. Any documentation to point at? I am trying to stream the microphone of my iPhone through Safari and could not find any compelling way to do so, with plugins or anything else.


I don't think you can stream iPhone's microphone from Safari with WebRTC.

The plugin I mentioned is http://skylink.io/plugin/ , but it only works for Safari on Mac.

You'll need to build a native app

https://webrtc.org/native-code/ios/

or try Bowser

http://www.openwebrtc.org/bowser/

(I haven't yet).


Thanks, this is exactly what I found out.


VR and AR is overhyped.


Maybe... I'm really excited for Microsoft's HoloLens, for example.

Pretty certain they're still a couple of years from mainstream adoption though, but I can certainly envision lots of business uses.


you just defined "overhyped", thank you.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: