Same. Make the interface exactly like Solidworks. Prioritise nothing else. And it might be a success. The interface and user experience is fricking weird. It's like Coder Art at the moment. But the frustrating thing is the core is in there somewhere beneath the stupid GUI.
Last comment I promise.. https://www.freecad.org/ shows two gears that can never work together in the real world. This shows that the devs are coders first and know very little about real world design. That or maybe the intern got told to update the homepage. So much potential with FreeCad but the devs seem not able to prioritise killing the overpriced commercial SW. There are millions of $ on the table if Freecad made commercial use was a priority. Maybe they just like coding and not making money.
It is an open source project. Mostly done by volunteers. Everyone with slightly different motivations. Up until now, very few have been paid anything at all to work on it. Some funding has become available recently, for some of the developers. But it will probably never make millions of dollars. And it will never kill all the commercial SW option out there. But it can cover a larger and larger amount of hobbyist and semi-pro usecases, and I expect this trend to continue.
You don't know who was in charge of the website. The gear you are complaining about is part of the FreeCAD logo and only has artistic value. You're complaining about someone's website and lack of CAD skills, not their ability to develop CAD software.
If these people like "coding", then you would expect them to work on things like previews or visual manipulators. Lots of things to "code".