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Definitely very interesting to me too. It was nice to see the breakdown of what technology was used and for what. The whole breakdown makes me believe I could build something like this too


I worked at a grocery retailer, and we had the same exact thing. The CI/CD pipeline was firing out order related SMS messages to a contractor's number during test runs for years.

I wonder how common something like this is.


RuneScape is packet based and there are tools for inspecting packets. I wonder if these tools can give some insight to Claude Code.

The only thing is you would need a description of the worlmap on each tick (i.e. where npcs are, where objects are, where players are)


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