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We usually take it from natural gas deposits instead.

I've had a great time using Rust with Actix as the framework.

macOS actually does the opposite; to avoid wearing down the drive it will hold 7-10gb of your most commonly used files in memory and release them when the memory gets allocated for something else. In theory you could get away with editing gigabytes of files and using dozens of apps without ever wearing down your drive at all.


> it will hold 7-10gb of your most commonly used files in memory

I would love to see how it does this on a system with only 8 GBs of RAM like this Neo :-)

Anyway Linux can also cache files in memory for some time if you tune it a bit.


You can get Wipr 2 for iOS and (for me) it's been as good as uBO.


There is an open-source launcher to run Bedrock on Mac and Linux, and it runs well. Bedrock, however, still isn't as popular because servers and mods are more of an afterthought, so not a lot of effort has been put into making it developer-friendly.


It seems kind of odd to play Java edition without mods at all. Wouldn't you have a simpler time on Bedrock?


Well... people do call it Bugrock for a reason.


Also redstone is different, there's no F3 menu, generally far less vanilla customisability, far more micro-transaction prompting, far fewer commands and I'm sure 20 other things that someone who has actually played Bedrock recently could name

This thread is quite weird to me. People are massively overstating how important modding is and understating the strength of vanilla Java. Minecraft is not Skyrim

Speedrunning, anarchy servers, parkour, technical farming, server economy destruction videos and other primarily vanilla Java content forms are as popular as ever or more. Alongside the newer content creators, Hermitcraft is still growing somehow, as is Etho. Besides anarchy a little bit, none of this is reliant on modding

There are significant updates every year and many people, including me, install them every time they come out and play them in vanilla.


Speedrunning is very much modded - ranked (the big content) is just flat out modded (not just the match setup, there are game tweaks too (guaranteed blaze drops after 20 or so iirc, guaranteed dragon perch in ≤3 mins)), and even RSG/SSG/AA/etc have a long list of allowed mods (much quicker seed rerolling, timer, perf improvement mods, etc). Many(/most/all? idk) Many (/most/all? idk) hermits use mods (esp. freecam, replaymod for creating timelapses / pretty camera perspectives). Never mind shaders sprinkled in a portion of everything.


These are minor tweaks. You could remove these and the speedrunning community/HC would lose little. A second account in spectator mode is a slightly less convenient version of freecam and the speedrunning community is kidding themselves in the first place allowing any tweaks to RNG whatsoever. They could ban that tomorrow and there'd be some grumbling but nothing would change viewership-wise


Minor tweaks are still a mod. Gameplay overhaul modpacks that turn the game into Factorio are definitely the a small minority of the playerbase, but anyone who knows better plays with at least some sort of client-side performance mod (Optifine, Lithium, etc), and that's been true since before 1.0.

Etho's dedication to keeping a purely vanilla singleplayer world is a unique feat. If you want to use Hermitcraft as an example of the median SMP, their modlist is actually quite large: https://github.com/henkelmax/hermitcraft-server

Minecraft simply has a lot of areas for improvement that haven't been touched by Mojang for one reason or another, and a big reason why people stick with Java is because the community has built an ecosystem to tweak the game to their liking.


I never said that modding isn't important, I said that it's not as important as people in this thread are making it out to be


The main actual speedrunning categories don't allow any RNG changes; but I doubt anyone doing RSG would have any interest whatsoever going back to the 20x-or-whatever slower seed rolling, that's just a completely utterly dumb waste of time doing literally nothing except clicking a button every 5 seconds (effectively changing the category from "who can play the game the best" to much more like "who has the most beast of a machine to run as many minecraft instances in parallel to more quickly roll a good seed"). Viewership would definitely go down from there being less actual gameplay.

Ranked is intended to be a fun competitive thing; waiting 10 minutes for a dragon perch doing nothing is Not Fun; waiting forever at a spawner is Not Fun; simple as that, people wouldn't play it if it wasn't fun. (oh, also, I believe Ranked also just generally includes making mob drops consistent for the same seed (and consistent portal locations, and probably other things), without which the whole entire concept of competitively playing the same seed would not work whatsoever, devolving to just who got the better RNG, distinctly Not Fun; also the ability to review a replay of your game afterwards for learning). Viewership and player counts would go down because you'd just be looking at very slow gambling instead of something actually meaningfully-skill-based.

A second account might work for freecam (though it adds more editing work, aka makes you not want to actually use it much), but making pretty timelapses is not feasible that way. Granted, you could still live without it, but the quality of content would undoubtedly go down. The little things go a long, long, long way.


To be clear I do kinda agree with the general idea that modding isn't that important to Minecraft Java; but it's still very important at least indirectly - were there not as large of a modding scene, I'd imagine many more content creators would've long ran out of content to make on it (or at least unique ways to do things), and the technical research/farms/whatever would be hampered by less available tooling.

(for what it's worth, last I played minecraft, like 1-2 years ago, I did so lightly-modded - Do A Barrel Roll for much more fun elytra; lithium; Distant Horizons; Hydrophobic Elytra to fix a stupid extremely-annoying elytra bug (might be fixed now?), BetterF3 (kinda superceded by the more recent F3 overhaul now I suppose?))


You most likely use a Windows PC and an Android phone. If Uncle Sam viewed you as a threat actor, he could ask both companies to send you a signed and verified update to either your OS or apps they control, running whatever he wants.


I mean... not really? Not much music is Spotify exclusive (at least from the 99.6% of what people listen to mentioned in the article), and from friends in the industry I can guarantee you all major content platforms (Netflix, Disney+, Prime Video, a large chunk of YouTube) have already been completely copied without a business agreement with the rightsholders by AI startups and big-name players.


Ladybird is pretty good today. A lot of web apps, even complex ones, just work. It's reached high compliance scores for web standards in a shockingly quick period. See here: https://youtu.be/VqzbqsIlaNI?si=YPdwbApq4nVYlPMQ&t=209


This seems a bit foolish? Even just limiting stock to paper launches and massively raising the price would let you say "oh, it's just the market" but here it makes them look like they're putting all their eggs in one basket.


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