AI GPUs have terrible graphical capabilities, if at all. They can run shaders, but they are lacking in texture units, rasterization, etc... huge bottleneck here.
These AI "GPUs" are worse for gaming than even the crappiest actual GPUs (with a G as in Graphics). Also, the display drivers won't support them, not officially at least.
Has there ever been a market for cloud gaming apart from middle class people with macbooks who casually want to play one particular game but not enough to pay for a whole PC or console?
I have a big beefy gaming PC. I still use cloud gaming from time to time. It means I don't need to juggle so many 100GB installs on my gaming handheld or cheap personal laptop, both of which can sometimes struggle to play actually demanding games. Battery life on those mobile computers are significantly better when cloud streaming a game instead of running computationally demanding games locally. It also makes the friction around trying out a game significantly lower, all I need to do is click play and the game is running instead of having to wait for it to download, play it a bit, decide I don't really like the game, and then uninstall it.
The feature being bundled in with GamePass makes it worth it. I used to VPN home and try and run games remotely, but it was honestly a bit of a pain. Just pressing a button and having the game launch is quite nice.
This kind of race-to-the-bottom logic needs to be rejected: by workers, business culture, and the government.
Unfortunately business culture embraces races to the bottom (for everyone but owners and executives), and uses its lobbying might to push the government into tolerating or even supporting it. And there are a lot of deluded workers who (for some reason) seem to be feel smart when they parrot the ideas of people who want to screw them.
The debt is on the balance sheet and even the VC investments are listed so you can figure out how much they have to make to be on the whole profitable (as opposed to operationally)
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