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> If war is mostly played out from a disrance, will years of playing RTS give South Korea an edge ?

Not sure if this is serious, but RTS skills are different from real-world battlefield skills. Macro is completely different, and while micro skills might be slightly transferrable, computers are so much better that no human will ever be microing real units on a real battlefield.


This was tongue in cheek, yes.

That being said, "the Russian army will be driven to a virtual stalemate by a former comedian leading a decentralized group of startups remote-controlling handmade Wall-E clones equiped with machine guns, while the former real tv anchor leading the US army helps the Russian side to distract people from the pedophile ring he did _not_ take part in" would have sound very tongue on cheek, too.


haha agreed

Summary: Inflation is a thing. Publishers on average get 5%-15% EBITDA which is lower than many other generic industries.

I'd call that substantial


Indeed, considering the much of the cost in the end consists of carrying costs, litigation, and year-of-expenditure overruns that were caused by the delay.


Isn't occam's razor that he's just some guy who doesn't like being famous


Sure, if it's truly planned. I think the tricky part tends to be that it's hard to distinguish between "planned obsolescence" and "incidental obsolescence".


Reddit alone contains about the same quantity of text (~10 billion posts * 10 words per post, vs 1 million books * 100k words per book). Messaging and document platforms (google docs, slack, discord, telegram, etc.) probably each have 1-3 orders of magnitude more than reddit. To your/GP's point though, those private platforms probably haven't been slurped up by LLMs yet.


"Accelerated timeline" and "impossible" are not mutually exclusive. We may just reach the point where we conclude it's impossible sooner.

Not commenting on specific numbers/estimates.


Sure, but bespoke software isn't necessarily going to be more reliable.

https://www.joelonsoftware.com/2000/04/06/things-you-should-...

> The idea that new code is better than old is patently absurd. Old code has been used. It has been tested. Lots of bugs have been found, and they’ve been fixed.


This quote is completely and totally irrelevant. Nobody is saying they should code a new Outlook. If they did code something, it would be significantly smaller in scope and rigorously tested like spacebound programs in the past were. "New space-engineering-grade code created with actual engineering practices" is absolutely going to be more reliable than "old bloated commercial shitware". But I guess software engineering is a lost art, so it can't be helped.


It's also going to take a hell of a lot longer and cost more than buying an Outlook license. If I was lead on that project, you'd have an uphill battle trying to convince me that spending $100k+ on an email solution unless you can point to specific, serious deficiencies in the existing off the shelf solutions.

Software Engineering is far from a lost art: part of the practice is intelligently making cost-benefit decisions.


The current solution is literally causing problems in space. Space-grade engineering is expensive, but having things go wrong on your already very expensive mission is even more expensive.


Until we've had this failure, I do agree that using COTS software was the logical choice. And now we know better.


Sure, but people who didn't know better until this particular incident do not deserve the title "engineer". Being able to classify and manage risks before they happen is engineering 101.


Engineering requires working around constraints as well - and a major constraint of any project I've worked on was budget. If they wrote a new email client and it had some bug, we'd be laughing about why they didn't use one of the COTS email clients.


It’s a personal communication device. It’s not mission critical.


Alpine and mutt are about as far from bespoke as it gets. Both are far less likely to suffer from bugs than outlook.


Alpine and Mutt are about 20 and 30 years old, respectively.


I feel like it's a little disingenuous to compare against full-precision models. Anyone concerned about model size and memory usage is surely already using at least an 8 bit quantization.

Their main contribution seems to be hyperparameter tuning, and they don't compare against other quantization techniques of any sort.


What I notice is tailwind-derived CSS with a very dark background and a wide palette of bright color accents.


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