You do lose the ability to make money off of software licenses when you include a stipulation that every recipient is free to redistribute your software's source as far and as much as possible at a price not exceeding the cost of the reproduction and distribution of the code, and that he is free to resell binaries of said software at any price. As we see with RHEL, if you try to do so, something like CentOS will come in and spoil the party.
There are times when this kind of sharing is good, but I believe if we were interested less in economic zealotry and more interested in individual freedom to control the software that runs on one's computer, we'd see a lot more people distributing source code. That would ultimately produce a net increase in freedom for computer users, even if the rules say you can only share modifications with people that have a rightful license.
Those that want to license under a copyleft are by all means free to do so, but we shouldn't exclude people that would be willing to distribute source code so that their users can control the program themselves, but who are not willing to switch to a support or subscription based business model. You can't make much significant money selling GPL'd software, you only make money by selling support contracts to BigCo. And that model is not applicable to everyone, even if it works out OK for database systems and Linux distributions.
Whether it's simple to copy or not, it's not simple to implement or design, and implementers and designers should be compensated even if their work can be reproduced at minimal cost after its initial production and release. A car's physical properties that make it much more difficult to copy have nothing to do with whether the hoods should be opened or shut, and whether rightful owners should be free to tinker around inside.
We'd still be able to decrypt the updates and look for holes, or if you have the hardware, just flash your hacked update on the PS3. (We have metldr keys, so we can sign our own loaders)
You'd be able to decrypt updates signed for old hardware, yes. You wouldn't be able to directly reflash new PS3s, though, which is a huge improvement for them.
This is simply not true. Unsigned code came before piracy. OtherOS kept people wanting to run code on their console happy, removing it was a severe mistake.
And don't put words into the mouth of the PSJailbreak authors. The PSJailbreak allows unsigned code to run, that is why they made it first and foremost (they need unsigned code for piracy), they saw that they can get piracy and went for it. Anything to drive the sales, right? And we still don't know who's behind PSJailbreak, and if they are or aren't in the 'homebrew scene'.
What 'pirate method'?
'DVD/HDDVD/BluRay scene' we're comparing consoles to media now? Get your act together.
PSJailbreak did not come from the homebrew scene and you cannot honestly think people were going to pay $150 just to run homebrew that didn't even exist. You said I should not ascribe PSJailbreak to be for piracy and yet in the same breath you devote them to the homebrew side. At best, you could say that they tie. OtherOS does not count as it is still restricted by the hypervisor.
The pirate method I was referring to is the USB descriptor buffer overrun.
The technological measures protecting HDDVDs and BluRay are as tough as any used by the gaming consoles. Even still, SlySoft in particular manages to deal with new hurdles faster than the rest of doom9.
No, no, no. This is a different exploit. We don't know how he did it yet. (He did get the private key mathematically, using the method from the talk, but not using the revocation list exploit)
No, this is different. geohot compromised metldr, fail0verflow did the other loaders. geohot's exploit is different, no one but himself knows how he did it (not even fail0verflow).
No, the only thing that wasn't known was how he dumped metldr. This is a relatively insignificant part of the whole thing and wasn't what fail0verflow was focusing on in their research (as seen in the video).
The only reason that he was able to do anything with his dump was because of all of fail0verflow's work. See the twitter feed of marcan42 for clarification.
Actually, since the beginning, geohot's ps3 trick was just him copying what fail0verflow had done on the wii (glitching the address bus). He didn't give them credit for that either.