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| | LMDrive: Closed-Loop End-to-End Driving with Large Language Models (github.com/opendilab) | | 2 points by deepcs233 on Dec 19, 2023 | past | |
| | New Super Comprehensive Survey for Decision Transformer (ICML2022 Included) (github.com/opendilab) | | 1 point by vanni_rl on Aug 2, 2022 | past | |
| | Any idea about DI-star?An AI model could beat top human players in StarCraftII (github.com/opendilab) | | 1 point by walterwhd on June 13, 2022 | past | |
| | A large-scale game AI distributed training platform developed for StarCraftII (github.com/opendilab) | | 1 point by walterwhd on May 23, 2022 | past | |
| | More efficient Let DI-HPC help speed up your general algorithm modules (github.com/opendilab) | | 1 point by walterwhd on May 17, 2022 | past | |
| | The will be the most amazing AI traffic signal control platform you’ve ever met (github.com/opendilab) | | 1 point by vani_ai on May 5, 2022 | past | |
| | Struggling with algorithm generality? Try DI engine; here is the solution (github.com/opendilab) | | 2 points by vani_ai on April 30, 2022 | past | |
| | Show HN: Come&try Decision Intelligence version “Agar“ environment, Gobigger (github.com/opendilab) | | 3 points by vani_ai on April 24, 2022 | past | |
| | Try simple interfaces and customized driving policy and casezoo set on DI-drive! (github.com/opendilab) | | 1 point by vani_ai on April 19, 2022 | past | |
| | Show HN: Come and fight professional AI in StarCraftII (github.com/opendilab) | | 3 points by chenvivi on April 15, 2022 | past | |
| | DI-Star (Starcraft 2 AI, Continuation of AlphaStar) (github.com/opendilab) | | 2 points by almostdigital on April 12, 2022 | past | 1 comment | |
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